Whitebridge update


It's been a while since I've written a new post here, but that doesn't mean I haven't been working on Only Human and adding new features.

As promised I have been working on expanding the village outside the manor to make it feel more like a real place and not simply a buffer between missions. In fact I am very proud of the update so far and plan to add a lot more content to the village before the new update on the 15th.

Currently I have added multiple new scenes with a random chance of occurring, added stock to both Grimmgar's forge and Dr. Walmsleye's cart, started work on the bounty board, added a purchasable business that the player can manage and earn income from, and a new side mission that introduces a new character. I've also made a few other updates to existing features such as damage types with timed buffs, a new set of armour, and a new weapon.

All of this will be released to gold tier patrons on the 15th of August, and a public version will be released on the 15th of September.

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